Project Type: Unreal Engine Management Game
Project Timeframe: Internship during 2022 Jan-Jul
A fun, relaxing but still challenging, resource management puzzle game by Galaxy Grove. That I had the chance to work on for an internship of six months. Being my first "job" working on a real production game, I learned a lot about developing a polished, final, product. My main contributions were to the dynamic growth of the in-game cities in response to the player's success. I also wrote some internal tooling for generating ambient occlusion maps in bulk using Blender and python. As well as the decorative birds' behaviour.